2017-12-16: Weekly News

Sorry for missing the post last week there was not much development so I decided to skip a week and include that content in today’s report. Also, due to the holidays there will likly not be a report next week either.

Hello and welcome to another issue of This Week in Blender Development! Blender is the free and opensource 3D creation suite for the next generation of artist. Follow the development on Twitter @BlenderDev.

This Week in Blender Development is openly developed on Github so please report any recommendations, bugs, or PRs for this website there.

If you have idea for some great feature that you think should be part of Blender try making a post on https://blender.community/c/rightclickselect/

Tip

Remember, you can test any changes done in master or blender2.8 by going to the developmental builds download page

Changes to Blender

master

  • Add eyedropper to color-ramp widget rB7ae4c3a0
  • Modelling: Better bevel profile at extreme values of profile rBbdc15061
  • Modelling: Array Modifier: option to offset UV’s rB6d31eb01

blender2.8

  • Manipulators: view3d navigation buttons (see video) rB468ac903
  • Group collections: viewport/render options and remove collection visibility rB1f5106de
  • PyAPI: Message bus replacement for property notifiers rB7a8ac1b0
  • Eevee: Add Irradiance Visibility rB5b6cfa70

greasepencil-object

New Patches

  • Cycles: Compile “specialized” shader graphs for transparent shadows and emission D2938
  • Cycles: Split kernel reduce recompiles D3939
  • Use OIIO for loading DPX files D2944
  • Cycles: Vector Math node adding multiply and dividing D2956
  • Possible solution for workspace mode D2965

Other Projects

  • Static Override (main task) T53500
  • Static Override (UI & UX) T53501

Documentation

Again, have a look at the 2.8 WIP release notes: https://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.80