2017-10-14: Weekly News¶
Hello and welcome to another issue of This Week in Blender Development! Blender is the free and opensource 3D creation suite for the next generation of artist. Follow the development on Twitter @BlenderDev.
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Tip
Remember, you can test any changes done in master or blender2.8 by going to the developmental builds download page
Changes to Blender¶
master
- Cycles: Schedule more work for non-display and compute preemption CUDA cards. rBe360d003
- UI: VSE strip menu reorganization rBe9d06f08
- Cycles: Speedup up tangent space calculation rB4fce3c7a
blender2.8
- Eevee: Improve cache performance by 13% rBf7db1a43
- Manipulators: add cage3d scale widge rBc90ec276
- Eevee: Probe: Add Cubemap Resolution option rBd4684210
greasepencil-object
- Enable MSAA for strokes rB049eb49f
asset-engine
- Add initial, very basic/proof-of-concept for drag and drop linking rB504287b9
New Patches¶
- VSE: Add new Blend Effect strip D2872
- Cycles: Allow rendering with GPUs an CPUs at once D2873
- Cycles: Speed up rendering by adding BVH8 D2875
- UI Reorganize 3D View Menus: View, Add and Object Menu D2876
- 2.8: New Viewport: Make the internal depth drawing of external engines optional (Proof of Concept) D2877
- 2.8: Layers: Add new layer evaluation meathod D2878
Documentation¶
As a reminder please read the Blender 2.8 Design Document